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ROM
friend Brian Moore (Zump). Brian Moore passed away on January 5th, 2011 from congestive heart failure. He will be missed. Aardwolf, one of the most popular MUDs in the late 1990s, used ROM 2.4. -
End of Time
the ROM codebase, which itself is derived from Merc and DikuMUD. Enough work has been done with the codebase that the game's coder's considers it a further derivative from ROM called "EoT Custom". -
MUD trees
codebases. Solid lines between boxes indicate code relationships, while dotted lines indicate conceptual relationships. Dotted boxes indicate that the codebase is outside the family depicted. See also[] MUD, Chronology of MUDs, AberMUD, TinyMUD, LPMud, DikuMUD -
The Mud Connector
is a computer gaming web site which provides articles, discussions, reviews, resource links and game listings about MUDs. The site allows mud owners, administrators and enthusiasts to submit information and reviews about specific MUDs. Richard -
LambdaMOO
LambdaMOO is an online community of the variety called a MOO. It is the oldest MOO today. LambdaMOO was founded in late 1990 or early 1991 by Pavel Curtis at Xerox PARC. Now hosted in -
CoffeeMUD
CoffeeMUD is a MUD codebase written by Bo Zimmerman. It is a Java engine freely available under the Apache License 2.0. CoffeeMUD is designed to be a flexible and extensible MUD engine with a -
MudOS
Its name reflects its focus on separation of concerns between game driver and mudlib. FluffOS is Discworld MUD's fork of MudOS. Mudlibs written for MudOS include the Nightmare Mudlib, the Lima Mudlib, the TMI -
A Rape in Cyberspace
"A Rape in Cyberspace, or How an Evil Clown, a Haitian Trickster Spirit, Two Wizards, and a Cast of Dozens Turned a Database into a Society" is an article written by freelance journalist Julian -
Talker
A talker is a chat system that people use to talk to each other over the Internet. Dating back to the 1980s, they were a predecessor of instant messaging. A talker is a communication system -
CircleMUD
CircleMUD is a MUD codebase written by Jeremy Elson and first released on July 16, 1993. It is a derivative of DikuMUD that was written in 1990 by Katja Nyboe, Tom Madsen, Hans Henrik Staerfeldt -
Nerf
serious injury. It is used in the context of virtual worlds such as MMORPGs (like UO) and MUDs, but has become a part of the general vocabulary of gamer slang and can be found in -
TinyMUCK
TinyMUCK or, more broadly, a MUCK, is a type of user-extendable online text-based role-playing game, designed for role playing and social interaction. Backronyms like "Multi-User Chat/Created/Computer/Character/Carnal Kingdom -
Act of War
Act of War is a text-based Multi-User Dungeon(MUD) game created by Henner Mohr in 1998. The game has a fantasy theme and follows similar patterns of other games within its genre. There -
CD gamedriver and mudlib
CD gamedriver and CD mudlib (also known as CDlib) are popular LPMud gamedriver and mudlib. The name CD comes from Chalmers Datorförening (Chalmers Computer Society), which most of the developers were members of. In late -
Message Parsing Interpreter
The Message Parsing Interpreter (MPI for short, not to be confused with the Message Passing Interface) is a Lisp-like programming language based on text replacement that is used on Fuzzball MUCK servers, starting with -
Infinity (AberMUD)
Infinity was an AberMUD founded in 1993. It was last up 2012-05-24 15:30:37 Infinity is set in a fantasy world, with player characters adventuring and battling to advance. -
Dune II
Dune II was a MUSH, a text-based online role-playing game, that operated from 1994 to 1996. It was founded by John Robertson, known as Duke Leto in the MUSH. It received positive critical -
George Reese
George Reese (born February 17, 1969) is an author and developer of several Open Source frameworks. George was born in Houston, Texas and attended Bates College where he majored in Philosophy. While in college he -
MIST (MUD)
MIST was one of the first public access MUDs in the world. Running at the University of Essex England between the hours of 2am and 8am and at weekends, and free to use, it attained -
Dead Souls Mudlib
The difference between versions 1.1 and 2.x is dramatic, in that as released, 1.1 was exceptionally difficult to implement without a great deal of MudOS, LPC, and Nightmare-specific experience. The 2 -
Mudlib
A mudlib, short for mud library, is a library of code forming part of the technical infrastructure of a MUD. Though different varieties of MUD may be considered to have mudlibs, the term is most -
MU*
in general. However, confusingly, MU* is often used in a manner exclusive of services specifically described as MUDs, with the MU* term meant to distance the TinyMUD family of "social MUDs" from "combat-oriented" MUDs -
MCCP
the computer game forum M inic lip C lub P enguin Forums, see Club Penguin. In computing, MCCP (Mud Client Compression Protocol) is a network protocol that is used in text MUDs for data compression. -
Roy Trubshaw
Roy Trubshaw (born 1959) was a programmer at the University of Essex who co-authored MUD1, the first MUD, with Richard Bartle on a DEC PDP-10. Both of them now work together at Multi -
MUDDL
The MUDDL programming language, "Multi User Dungeon Definition Language", is a domain-specific language for creation of text-based multi-user virtual worlds, i.e. MUDs. The first version of it was written by Richard
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